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Problems & Solutions In Scientific Computing With C++ And Java Simulations
Problems & Solutions In Scientific Computing With C++ And Java Simulations
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. The purpose of this book is to supply a collection of problems together with their detailed solution which will prove to be valuable to students as well as to research workers in the...
Head First Design Patterns
Head First Design Patterns
You're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the...
Object Oriented Programming in VB.Net
Object Oriented Programming in VB.Net
This book takes an object-oriented approach to introduce Visual Basic .NET. The author begins by covering object-oriented analysis, design, and modeling using UML. He then moves into a detailed discussion of objects and clasess, after which, readers begin develoing their own short programs. Advanced topics such as data structures, components,...
Mining Amazon Web Services: Building Applications with the Amazon API
Mining Amazon Web Services: Building Applications with the Amazon API

Profit with Amazon Web Services—as a Buyer, Seller, or Independent Developer

In a few short years, Amazon has evolved from an online bookstore into a complex marketplace comprised of thousands of vendors, millions of customers, and an ever-widening selection of products.
...

Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development, Third Edition
Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development, Third Edition

Applying UML and Patterns is the world's #1 business and college introduction to "thinking in objects"and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new...

Information Technology Policy: An International History
Information Technology Policy: An International History
This book brings together a series of country-based studies to examine, in depth, the nature and extent of IT policies as they have evolved from a complex historical interaction of politics, technology, institutions, and social and cultural factors. In doing so many key questions are critically examined. Where can we find successful examples of IT...
Mathematical Principles of Optical Fiber Communication (CBMS-NSF Regional Conference Series in Applied Mathematics)
Mathematical Principles of Optical Fiber Communication (CBMS-NSF Regional Conference Series in Applied Mathematics)
With the maturing of mobile portable telephony and the emerging broadband access market, greater fiber transmission capacity will be essential in the early 21st century. Since the demand for more capacity drives the development of new optics-based technologies, fiber optics therefore remains a vibrant area for research. Mathematical Principles of...
Middleware for Communications
Middleware for Communications
"The book addresses telecommunications workers, developers, middleware researchers, software engineers, and software architects." (IT Professional, July/August 2004)

A state-of-the-art guide to middleware technologies, and their pivotal role in communications networks.

Middleware is...

Audio Programming for Interactive Games
Audio Programming for Interactive Games
Martin Wilde explores the cutting-edge creative potential of game audio systems, addressing the latest working methods used in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how game programmers can create a software system enabling the audio content provider (composer or sound designer) to...
Sams Teach Yourself Adobe Premiere Pro in 24 Hours
Sams Teach Yourself Adobe Premiere Pro in 24 Hours
Sams Teach Yourself Adobe Premiere in 24 Hours offers practical advice from an author with a strong writing background, solid teaching experience, and extensive television production credentials -- TV anchor, reporter, photographer, and editor plus recipient of a regional Emmy award and two Society of Professional Journalists 1st place awards....
Electronic Gadgets for the Evil Genius : 28 Build-It-Yourself
Electronic Gadgets for the Evil Genius : 28 Build-It-Yourself
The do-it-yourself hobbyist market, particularly in the area of electronics, is hotter than ever. This books gives the “evil genius” loads of projects to delve into, from an ultrasonic microphone, to a body heat detector, and all the way to a Star Wars Light Saber. This book makes creating these devices fun, inexpensive, and easy....
A Guide To The Project Management Body Of Knowledge (PMBOK Guides)
A Guide To The Project Management Body Of Knowledge (PMBOK Guides)

Whether you are a senior executive or a project manager, it’s your job to help your organization grow and increase its value to its stakeholders. Project management is the unique organizational competency that manages change and drives competitive advantage—with the outcome of delivering results in line with corporate strategy. A...

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